Interdisciplinary Innovations Fund (IIF) 2011/2012 Awards (MU)

Permanent URI for this collection

Browse

Recent Submissions

Now showing 1 - 5 of 6
  • Item
    Sustain reboot : final report
    (University of Missouri--Columbia, 2012) Meng, Peter; Burdic, Steve
    Final report for the 2011/2012 project, "Sustain Reboot." From project overview: "During the Fall 2011 and Spring 2012 semesters, a cross dis c i plinary effort was developed and executed to release a groundbreaking new platform for educating the Mizzou/Columbia community about sustainability . REBOOT was a ten week long game - based even t that began on February 12 t h and ended on April 22 n d (Earth Day Weekend). REBOOT was well received by participants as well as media due to its i nnovative development and use of a platform technology to engage community members and students in challenges that were fun as well as educational . Over 7 different departments on Mizzou�s campus were involved in making the project come to life. The found ation of the project was built on 3 critical components that were ultimately tied together and leveraged through the use of Internet and mobile technology[.]"
  • Item
    MedZou full scale EMR adoption and implementation project : interdisciplinary fund grant application
    (University of Missouri--Columbia, 2013) Alexander, Matt; Sundy, Meryl
    Final report for the 2011/2012 IIF project, "MedZou Full Scale EMR Adoption and Implementation." From the original description: "MedZou is a student run, free health clinic that provides health care for uninsured residents of Columbia, MO and surrounding areas. It provides an exceptional hands-on patient-care learning opportunity to health care students from various programs within the university system. In order to keep pace with national standards of health care practice, MedZou is engaging in a shift from paper records to full implementation of an electronic medical record system. This system allows for improved simulation of professional practice for the benefit of student learners as well as more accurate, complete and accessible records for quality patient care."
  • Item
    Inside Missouri business : final report
    (University of Missouri--Columbia, 2013) Smith, Randall
  • Item
    A practical, multiplatform app for climate stress to aid animal producers and science education
    (University of Missouri--Columbia, 2012) McKean, Michael; Musser, Dale; Massey, Ray; Guinan, Pat; Gallup, Ben; Kemp, David; Travlos, John; Hamilton, Stacey A., 1964-
    "Climate variability is a concern in a number of sectors, particularly in the Agriculture industry. The National Climatic Data Center for the US announced on September 9, 2011 that last summer was the hottest in 75 years, with the greatest impact in Texas and neighboring states of Oklahoma, Kansas, Arkansas and Missouri. The result was daily appearance of news stories regarding losses of livestock and productivity, which during a normal year amount to $897, 369, and 299 million for dairy, beef, and swine industries, respectively. Thermal stress indices have existed for years for these groups, but are underutilized because they require elaborate combinations of environmental (e.g., weather) and physiological (e.g., body temperature) data. There is also increased concern that student interest in science, at both high school and college levels, is declining, and that the United States could be at a disadvantage in solving complex problems of the future such as climate variability due to a lack of qualified scientists. It has been suggested, that the traditional read, recite, regurgitate models for teaching science are ineffective ways to motivate students to learn science, and help them understand and retain science concepts. D.A. Kolb noted that an experiential approach increases interest of youth in science. Experiential learning in the sciences includes gathering the facts surrounding a problem, reflecting on the findings, formulating ideas, and finally testing them, and generating new knowledge. A mechanism to facilitate this process using advanced instructional technologies that are more engaging to a technology-oriented generation of learners will stimulate interest in and learning of science. Our proposal is to develop a native smart phone app (Apple and Android) that combines weather information (both current and projected) with individual animal information to aid the producer in the decision-making process to reduce heat strain and improve animal welfare. At the same time, the app will be a learning device that attracts and stimulates student interest in climate and environmental stress related to themselves and their production animals. Our approach will use students in the "Team-Based Mobile Application Development" course (College of Engineering, IT Program, and School of Journalism) together with CAFNR undergraduate students trained in environmental physiology to develop the prototype. The educational component will require input from a select group of high school/college students in 4-H and FFA (and related agricultural youth organizations), with backgrounds in animal science and a strong interest in using technology to improve animal production and welfare. These students will collaborate with others in the app design and evaluation course for a truly multidisciplinary learning experience. This product will then be promoted, displayed, and tested in select venues, such as CAFNR field days and at the Missouri State Fair." --Description
  • Item
    Adventures of a hack project final report to IIF Committee
    (University of Missouri--Columbia, 2012) Boyer, Nathan; Chang, Elizabeth
    Final report of the 2011/2012 IIF project, "Adventures of a Hack." From the original description: "At the close of the grant period, the "Adventures of a Hack" team has produced a working prototype of a literary adventure game playable on iPads. The game has two parts. In the first, players read and remix 19th century texts, manipulating words, phrases, and plot elements to create new versions of old stories. In the second, players' avatars move through an interactive London animated using nineteenth century newspaper illustrations, pursuing or rejecting mass popularity."
Items in MOspace are protected by copyright, with all rights reserved, unless otherwise indicated.