Emerging Technologies in Libraries, 2015 Fall semester (MU)

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This collection holds group reports written by students in the Emerging Technologies in Libraries course offered by the MU School of Library Science and Emerging Technologies.

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    Gaming in the library
    (2015) Apple, Elizabeth; Archer, Dustan; Arnold, Heather; Lee, Jacob; Mass, Dustin
    Libraries are vital public spaces which benefit from a variety of collections. While video games may be a relative newcomer, board games have had a place in libraries since at least 1933 (“Broadening our definition,” 2008, p. 7) and promote “collaboration, inquiry, and critical thinking” (Crews, 2011, p. 10). For a new generation intent on having fun while learning, games can be a vital resource to improve social skills, problem solving, and leadership development (“Broadening the audience,” 2008, p. 28). Here are ten online resources to help librarians build a game collection, collaborate with other librarians, start a game night, or just learn more about how games can contribute to the mission of the library.
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    10 technology resources for public librarians
    (2015) Brockmeier, Kathryn; Rethmeier, Jodi; Sewell, Lisa; Yates, Kirsten
    This publication is meant to be inspiration for public library staff who are looking for ways to bring technology tools to their staff and patrons. We have attempted to compile some of the most accessible technologies that can be used with a variety of budgets and levels of experience.
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    Top ten technologies for academic libraries
    (2015) Bergner, Amy; Dyer, Danielle; Richtman, Kyla; Whitaker, Natalie
    It is becoming increasingly important for libraries to keep up in the rough and tumble world of emerging technologies. This is especially true for academic libraries that often work with professors and students utilizing new and advanced technologies to achieve their professional or academic goals. However, finding the time to locate these technologies can be difficult. The following list has been compiled to help ease this process and to inform our fellow librarians on some of these technologies.
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    Top ten technology resources for young adult library services
    (2015) McInnish, Evalyne; Moesel, Sara; Pulley, Chelsea; Ross, Dana
    Technology is an integral part of our daily lives, and has given us countless tools and resources to enhance our jobs. In this document, we present ten top emerging, exciting technologies for use in enhancing the library experience for young adult and teen patrons in both public and school libraries. While this list in no way claims to encompass every possibility, these resources represent a balance between learning resources for young adults, acquisition and asset research for youth services librarians, and digital organizational tools for librarians and patrons.--Introduction.
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