Now showing items 45-63 of 63

    Title
    Part-time schedules for children in campus child care centers : a MAUT analysis of challenges faced by administrators [1]
    Pedagogy of aesthetics : a study of three architectural design studios [1]
    Perception of crowding at retail stores : an empirical study examining the effect of design factors on approach responses using virtual reality simulation [1]
    Place advocacy at Snowshoe Mountain Resort : a case study of a destination ski resort [1]
    'Place to work' index : a study of workplace attributes [1]
    Providing culturally appropriate environments in nursing homes for frail ethnic minority elders in the U.S. : three case studies of Korean-American nursing homes [1]
    Rapid growth in central city : a case study of a growing downtown district [1]
    Renovations of a university library: the potential for place attachment among Gen Z students during a pandemic [1]
    The role of place in assisted living [1]
    Solar adoption in the rural Midwest : the diffusion of solar photovoltaic technology in two Midwestern states [1]
    The spaces in between at Orbit High : an analysis of teenage behavior during breaks at school / [1]
    A study of workplace attributes : 'place to work' index examined through organizational preference [1]
    Toxic schools? Teacher perceptions of indoor air quality and negative place attachment [1]
    Transinstitutionalization : a case study of two residential care facilities in rural midwest North America [1]
    Understanding the immersive experience: Examining the influence of visual immersiveness and interactivity on spatial experiences and understanding [1]
    Urban Mongolia : an integrative culturally-sensitive sustainability-focused design + planning framework for ger districts [1]
    Using the physical classroom environment as a tool for learning : a case study [1]
    Virtual construction simulation : evaluating the impact of immersion and interactivity on knowledge gain in novice designers [1]
    Virtual reality as a communication medium: investigating the impact of virtual embodiment on various stakeholders of an architecture project [1]