[-] Show simple item record

dc.contributor.advisorMarks, Raymondeng
dc.contributor.authorDobbs, Christopher S.eng
dc.date.issued2018eng
dc.date.submitted2018 Springeng
dc.description.abstractThis dissertation explores how Greek and Roman authors use board games and games of chance to answer complex questions about humanity and the relation of the self to the cosmos. I isolate literary topoi rooted in gaming imagery and survey them across a broad diachronic and generic expanse to reveal the application of ludic themes as an important conceptual tool. Specifically, I demonstrate how authors employ gaming imagery to engage in ongoing discussions about the nature of the universe and human behavior; I trace these ludic themes in passages often overlooked as mere metaphor and shape them into an analytical framework that spans major genres from the 8th century BCE to the early 1st century CE.eng
dc.description.bibrefIncludes bibliographical references.eng
dc.format.extentvii, 279 pageseng
dc.identifier.urihttps://hdl.handle.net/10355/68889
dc.identifier.urihttps://doi.org/10.32469/10355/68889eng
dc.languageEnglisheng
dc.publisherUniversity of Missouri--Columbiaeng
dc.relation.ispartofcommunityUniversity of Missouri--Columbia. Graduate School. Theses and Dissertationseng
dc.rightsOpenAccess.eng
dc.rights.licenseThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License.eng
dc.titleNot just fun and games : exploring ludic elements in Greek and Latin literatureeng
dc.typeThesiseng
thesis.degree.disciplineClassical studies (MU)eng
thesis.degree.grantorUniversity of Missouri--Columbiaeng
thesis.degree.levelDoctoraleng
thesis.degree.namePh. D.eng


Files in this item

[PDF]

This item appears in the following Collection(s)

[-] Show simple item record