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dc.contributor.authorLee, Jin Haeng
dc.contributor.authorClarke, Rachel Ivyeng
dc.contributor.authorCho, Hyerimeng
dc.contributor.authorWindleharth, Traviseng
dc.date.issued2017eng
dc.descriptionInformation for original publication: Lee, Jin Ha et al. Understanding Appeals of Video Games for Readers' Advisory and Recommendation. Reference & User Services Quarterly, [S.l.], v. 57, n. 2, p. 127-139, dec. 2017. ISSN 1094-9054. Available at: <https://journals.ala.org/index.php/rusq/article/view/6529/8685>. doi:http://dx.doi.org/10.5860/rusq.57.2.6529.eng
dc.description.abstractDespite their increasing popularity and inclusion in library collections, video games are rarely suggested in library advisory or recommendation services. In this work, we use the concept of appeals from existing literature in readers' advisory and media studies to understand what attracts people to play certain games. Based on 1,257 survey responses, we identify sixteen different appeals of video games and elaborate how these appeals are expressed in users' terms. We envision these appeals can serve as an additional access point for video games and will be particularly useful for recommendation and advisory services. In addition, we also examined the correlation between appeals and common game genres. The relationships between appeals and genres observed from our data support our argument that appeals can serve as a complementary access point to result in more diversified sets of recommendations across genres. In our future work, we plan to further investigate individual appeals such as mood and narrative across multiple types of media.eng
dc.identifier.urihttps://hdl.handle.net/10355/69641
dc.identifier.urihttp://dx.doi.org/10.5860/rusq.57.2.6529eng
dc.languageEnglisheng
dc.publisherReference & User Services Quarterlyeng
dc.relation.ispartofcommunityUniversity of Missouri--Columbia. College of Education. School of Information Science and Learning Technologieseng
dc.rightsOpenAccess.eng
dc.rights.licenseThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License.
dc.titleUnderstanding appeals of video games for readers’ advisory and recommendationeng
dc.typeArticleeng


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