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dc.contributor.advisorBartholow, Bruce D. (Bruce Dale), 1970-eng
dc.contributor.authorEngelhardt, Christopher R., 1985-eng
dc.date.issued2010eng
dc.date.submitted2010 Summereng
dc.descriptionTitle from PDF of title page (University of Missouri--Columbia, viewed on August 13, 2010).eng
dc.descriptionThe entire thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file; a non-technical public abstract appears in the public.pdf file.eng
dc.descriptionThesis advisor: Dr. Bruce D. Bartholow.eng
dc.descriptionM.A. University of Missouri--Columbia 2010.eng
dc.description.abstractPrevious research suggests a causal link between violent video games and aggression (Anderson; 2004; Anderson & Bushman, 2001), but the underlying mechanisms remain unclear. Here, even-related brain potentials (ERPs) were recorded from 83 undergraduates who were randomly assigned to play a nonviolent or violent video game for 20 min prior to completing a go/no-go spatial Stroop task and an impulsive aggression task. Task order was manipulated between subjects. Results showed that, relative to nonviolent video game participants, violent video game participants had difficulty with cognitive control, but only after an intervening aggression task. Violent video games also caused increases in post-game aggressive behaviors, but only for dispositionally angry and low executive functioning (EF) participants. Trait aggressiveness also was found to moderate the relationship between violent video game exposure and both evaluative and regulatory control. These findings underscore the importance of individual differences in understanding violent media effects on both aggression and neurocognitive function.eng
dc.description.bibrefIncludes bibliographical referenceseng
dc.format.extentviii, 78 pageseng
dc.identifier.merlinb80704839eng
dc.identifier.oclc681923743eng
dc.identifier.urihttp://hdl.handle.net/10355/9294
dc.identifier.urihttps://doi.org/10.32469/10355/9294eng
dc.languageEnglisheng
dc.publisherUniversity of Missouri--Columbiaeng
dc.relation.ispartofcommunityUniversity of Missouri-Columbia. Graduate School. Theses and Dissertations. Theses. 2010 Theseseng
dc.rightsOpenAccess.eng
dc.rights.licenseThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License.
dc.subject.lcshVideo games -- Psychological aspectseng
dc.subject.lcshAggressivenesseng
dc.subject.lcshViolence -- Psychological aspectseng
dc.subject.lcshNeuropsychological testseng
dc.subject.lcshCognitive psychologyeng
dc.titleThe impact of violent video games on executive functioning and aggressioneng
dc.typeThesiseng
thesis.degree.disciplinePsychology (MU)eng
thesis.degree.grantorUniversity of Missouri--Columbiaeng
thesis.degree.levelMasterseng
thesis.degree.nameM.A.eng


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