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dc.contributor.advisorBalakrishnan, Bimaleng
dc.contributor.authorKhosravi, Zhaleheng
dc.date.issued2018eng
dc.date.submitted2018 Springeng
dc.description.abstractThis study examines the influence of immersion on users' sense of spatial presence and spatial memory in virtual environments. The single factor was systematically manipulated in three conditions. A sample of 32 participants was used to test the study hypotheses. This study employed a between-subject design, and participants were randomly assigned to one of the three experimental conditions. The results from statistical analysis of covariance (ANCOVA) revealed the influence of immersion on the spatial presence and spatial memory. The results of this study revealed that higher level of immersion including a wider field of view and the stereoscopic display did lead to a greater sense of presence and improved spatial memory performance. This study has practical implications across various domains including architectural design and visualization, developing virtual reality systems, and training simulators.eng
dc.description.bibrefIncludes bibliographical references.eng
dc.format.extentix, 95 pages : illustrationeng
dc.identifier.urihttps://hdl.handle.net/10355/68987
dc.languageEnglisheng
dc.publisherUniversity of Missouri--Columbiaeng
dc.relation.ispartofcommunityUniversity of Missouri--Columbia. Graduate School. Theses and Dissertationseng
dc.rightsOpenAccess.eng
dc.rights.licenseThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License.
dc.titleInfluence of immersion on user's spatial presence and memory in virtual environmentseng
dc.typeThesiseng
thesis.degree.disciplineArchitectural studies (Masters thesis) (MU)eng
thesis.degree.grantorUniversity of Missouri--Columbiaeng
thesis.degree.levelMasterseng
thesis.degree.nameM.S.eng


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